Everyone likes to gamble once in a while, some people play the lottery and others bet on sports matches or horses. With the increasing popularity of mobile apps, a rise in online mobile casino games players is understandable. There are plenty of choices out there and there’s something for everyone. Here’s a list of the best mobile casinos you can play on the go.
The thrill of roulette, the anticipation of slots and the skill of poker all come through in a good casino or dice game. Social casino gambling grew into a $3.4 bln industry in 2016. In 2017 the market situation will only improve with $4.4 bln revenue to be expected, according to the data from Eilers Research.
The increase in the popularity of gambling apps and social gambling are the major factors expected to propel the growth of the market during the forecast period. Vendors are leveraging the growth in internet using population and increasing adoption of mobile devices to develop innovative social gambling games.
Now that almost every home in developed market countries owns one or more mobile device, online casino owners have more opportunity to expand their operations to a mobile app. Cross-portability in app development for mobile casino sites demands the expert creation of an interface to accommodate small screen user interface. Content and graphics must be suitable for a smart device format, so there is a big push toward design-in of features that can be readily administered and updated.
Online gaming provides players with a wider range of casino gaming options, which is one of its most attractive features. Web-based casino gaming allows users to access and play casino games at their convenience. Computing and mobile devices are increasing the reach of casino gaming among consumers. Online casino gaming operators use mobile ads, to reach out to the untapped group of the population which refrains from going to a betting venue, and encourages them to try online gaming.
comScore claims that more than 8m Brits now download mobile games, up 45% in the last 18 months, although only 1.3m of them pay to download games. 55% of the latter group own iPhones, versus 28% for Android devices, 4% apiece for Windows Phone and BlackBerry, and 9% for other devices (i.e. non-smartphones).
58% of the 6.8m people who download free mobile games in the UK own Android devices, 40% iPhones, 5% Windows Phones and 3% BlackBerry smartphones, with 4% on other platforms.
From games developers’ perspective, that means a target market for paid iPhone games of around 715k people versus 364k for Android and 52k each for Windows Phone and BlackBerry.