what's a frameskip?gpsphone and wats sensorypad?

Discussion in 'Gameboy Advance emulator (gpSPhone)' started by wildseal2003, Nov 18, 2007.

  1. wildseal2003

    wildseal2003 New Member

    Joined:
    Nov 7, 2007
    Messages:
    78
    Likes Received:
    0
    Device:
    iPod touch
    on gpsphone settings wat is frame skip? and also in nes wats sensory pad?
  2. igottjam

    igottjam New Member

    Joined:
    Nov 11, 2007
    Messages:
    218
    Likes Received:
    0
    I think FrameSkip is how fast the graphics are?
  3. Reshad

    Reshad New Member

    Joined:
    Oct 7, 2007
    Messages:
    60
    Likes Received:
    0
    Sensory pad is that instead of the buttons to move, you touch it to a direction and it acts like you pressed a direction button.
  4. Hazed

    Hazed Retired Moderator

    Joined:
    Sep 30, 2007
    Messages:
    762
    Likes Received:
    5
    Device:
    iPhone 3G (Black)
    I believe frame skip has something to do with the Frames Per Second of the game, though I'm not sure.

    The Sensory Pad detects your fingers change in direction/motion rather than relying on specifically pressing a directional button.
  5. KrayZieAsSPiNoy

    KrayZieAsSPiNoy New Member

    Joined:
    Oct 13, 2007
    Messages:
    339
    Likes Received:
    0
    Device:
    iPod touch
    Google it yourself. or Wikipedia..they are your friends.
  6. its.joesef

    its.joesef New Member

    Joined:
    Oct 12, 2007
    Messages:
    122
    Likes Received:
    0
    OR since it has to do with an ipod touch, he can ask it in an ipod touch forum...oh wait..
  7. AlexRADL

    AlexRADL Retired Moderator

    Joined:
    Oct 9, 2007
    Messages:
    3,816
    Likes Received:
    65
    True, let's not discourage questions here.
  8. Mindfield

    Mindfield New Member

    Joined:
    Nov 5, 2007
    Messages:
    1,312
    Likes Received:
    7
    Frameskip is the number of frames the emulator will draw per second. Ordinarily games run at a certain speed (frames per second) -- say, 60FPS. When frameskip is set to 0 (no skipping) the emulator must devote a good chunk of its processing time to rendering each frame. If the game runs too slow, you can increase the frameskip. This will skip the number of frames drawn in evenly divisible increments (Frameskip 1 = draw only every other frame, or 30FPS; Frameskip 2 = draw only every 3rd frame, or 20FPS, Frameskip 3 = draw only every 4th frame, or 15FPS, etc.) This can result in a speed boost because it means the emulator doesn't have to spend time rendering those skipped frames, but it comes at the expense of smoothly animated graphics, since you miss out on those dropped frames so it can end up looking choppy with a high enough frameskip. However if you really want to play a game and it just doesn't run fast enough for you, frameskip is your only option.

    Note however that this may not be a great help to games that ran pretty slow even on the original hardware, especially games that pushed the processing power to the point where it would slow down in certain places. Even with a frameskip option in an emulator, those places where it slowed down are still going to be choppy.
  9. 3CKO

    3CKO New Member

    Joined:
    Sep 29, 2007
    Messages:
    561
    Likes Received:
    0
    ^^ spot on lol for fun set the frame skip to 0 and play a hard game....yeah i know its kinda cheating
  10. wildseal2003

    wildseal2003 New Member

    Joined:
    Nov 7, 2007
    Messages:
    78
    Likes Received:
    0
    Device:
    iPod touch
    wat about frameskip A?

Share This Page