This is a discussion thread for the "Unreal Engine 3 Makes its Way to OS X" story posted on the front page.
Well no one can deny that the Mac Platform is dramatically increasing as a viable gaming option. Portal 1&2 are some of my favorite games and i can play them on my macbook pro. We already have Valve + Steam and now we get Epic + Unreal Engine? Fantastic
Having Unreal Engine means nothing. There is Unreal on iOS too, but exactly how many devs use it? Less than a handful. As of now there simply aren't enough Mac users out there to justify making AAA games. Considering PC Gaming as a whole makes up for ~25-30% of all game sales...that would mean 3% is Mac. Valve is taking an initiative, yes, but I doubt anyone will follow them.