Trying to make an app launcher in jiggy

Discussion in 'Jiggy Runtime Development' started by eng, Mar 10, 2008.

  1. eng

    eng New Member

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    ok, so heres the thing, i have a jiggy app that i can insert x amount of images on screen, the screen rotates like safari when flipped, but......

    Can I make it so when I press an image, it launches an app ?
    if i can, how would i do it ?
    help greatly appreciated

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  2. Commander147

    Commander147 Member

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    you could probably if you launch the applications using the shell command. Basically opening up the applications through terminal. Jiggy allows you to send commands to terminal All the user would see would be a slight pause ansd your app would start up.
  3. eng

    eng New Member

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    i am a noob, at jiggy at the moment, thanks for the tip, i'll research in to it......
  4. JonSingh12

    JonSingh12 New Member

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    don't use shell command it'll cause the launched app to not beable to close use
    Application.launchApplicationWithIdentifier( "net.r4m0n.iphone.iPhysics" );
  5. eng

    eng New Member

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    Thanks a lot, now all i need to do is figure out how to assign this action to an image, can i do that ?
  6. curthard89

    curthard89 New Member

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    imagevarname.onTap = function() {
    Application.launchApplicationWithIdentifier( "net.r4m0n.iphone.iPhysics" );
    }

    ive been with jiggy since day one, already have apps around, check out the source code if u get a little stuck

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  7. eng

    eng New Member

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    Thanks loads, i should be able to make my app launcher now

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    It's going great, thanks to everyone who has helped

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  8. gojohnnyboi

    gojohnnyboi Well-Known Member

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    i too am a jiggy dev. but i need to know how to make a landscape-portrate switching app. any hellp?
  9. eng

    eng New Member

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