p0sixninja has begun the process of adding SHAtter to the iPhone Wiki. So far the article is a backstory narrative on the process of finding the exploit. Due to high traffic a mirror of the story is available here, http://pastie.org/1189141. Credits vulnerability: posixninja (07/05/2010) research: posixninja, pod2g, also MuscleNerd exploit: pod2g (09/09/2010) Vulnerability In April 2010 pod2g wrote a USB fuzzer and tested every single USB control message possible on his iPod2,1. The fuzzer found 2 vulnerabilities: - a heap overflow caused by the A1,1 control message - a way to dump the bootrom using USB descriptors request The team tested both PoC on new generation devices (iPhone2,1, iPod3,1, iPad) and both were already fixed by Apple. posixninja continued the fuzzing on new gens and found that with a particular sequence of USB messages it was possible to dump the BSS+Heap+Stack (on new gens only). Having a memory dump is really helpful to make exploits and it was also the first time we had this kind of dump, previous bootrom exploits (ex: 24kpwn) were done blind! Also, his first attempts to dump the memory resulted in rebooting the device. Interesting! We'll see after that this reboot is the base of the SHAtter exploit. (details on the vulnerability itself soon to come) Research The research started and the main actor of this story is posixninja. He found why the device reboots and proposed different ideas to exploit this. posixninja also reversed tons of assembly code of the bootrom in this period, giving a support discussion to the team. We're not talking about days, but months of work. So, major props to posixninja: SHAtter would not have been possible without the clever vulnerability he found and the research he did on the bootrom. In the meanwhile, pod2g helped on the USB reversing side and found a way to have more control over the size of the USB packets sent. The finer-grained control of the packet sizes is the key of SHAtter. posixninja and pod2g worked on exploiting the vulnerability for days. Every attempt was a failure because the idea to attack the stack and bypass the img3 control routines was just impossible. It took them weeks to understand why they failed and why they couldn't exploit it this way. They both gave up in July and focused on other subjects.