PipePanic

Discussion in 'iOS Jailbreak & Cydia' started by Virtualball, Dec 1, 2007.

  1. Virtualball

    Virtualball Well-Known Member

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    PipePanic (Not a Request, a WIP)

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    Hello again! I ported one of my favorite games, pipepanic! Once again, it was a surprisingly simple cross-compile. All I did was cross-compile, change the help page a little, remove cursor, and changed the controls a bit to work with the iPhone. It uses SDL but it goes (gasp!) at 50 fps! The slowest it has gone is 41 fps

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    The one problem with it is that it isn't full screen... so sue me

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    I'm posting this because I have a problem. I can run it from the command line, but when I launch it from the app screen, it closes. It's chmod'd to 555 so I have no idea what's wrong....

    Help?
  2. therobinsonator

    therobinsonator New Member

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  3. igottjam

    igottjam New Member

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    What if you chmod it to 755?
  4. plg6067

    plg6067 New Member

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    sweet! I played pipedream for hours in elementary-midle school in computer class

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  5. Virtualball

    Virtualball Well-Known Member

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    Doesn't help. I'm beginning to think it has to do with SDL

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    If so, would people care if I release it as a binary and you launch it from Finder/Term-vt100?
  6. iceman5008

    iceman5008 Member

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    I dont think people would mind because atleast its another game. But......an update on how to make it accessible from home screen will be expected, or someone will help fix it

    PS: upload please
  7. toomuchcaffeine

    toomuchcaffeine New Member

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    Looks cool. You should definitely make it landscape, though.
  8. iceman5008

    iceman5008 Member

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    i agree. if its all touch it should be landscape
  9. Virtualball

    Virtualball Well-Known Member

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    I'll look into how to do that with SDL, maybe there's a way to flip the screen 90 degrees :\

    On uploading, I'll upload it later tonight, I'm going out now and will be back in a few hours...

    (Oh and I'm working on something else right now, something cooler, but controls are a b*tch on a system that uses the entire keyboard :\ )
  10. ipodtouchmaster05

    ipodtouchmaster05 Well-Known Member

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    hey, since i have been wanting to try this on a game that i love, how do you port a game and cross compile it to work on the ipod touch/iphone?? thanks

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