That was a very interesting read. So basically he's saying hardware acceleration does help and will get rid of most of the choppiness, but it doesn't guarantee 60 FPS everywhere, so there's still the slight chance of a hiccup. And that iOS has a dedicated thread for the UI that takes priority over all other threads, so that "chance" isn't there. Dianne Hackborn claims that in 2.3 and earlier revisions of Android the browser rendered the whole web page instead of tiles like in iOS. The problem with the tiles approach is that you get the checkerboard while scrolling but you get 60 FPS. Honeycomb and ICS both use tiles to achieve the smoothness.
It definitely has an effect, though. The article simply implies that Android's hw acceleration isn't global; which explains why games are buttery smooth but things like the browser suck ass. The Browser lag in 2.3 and prior was obvious.. Android loads the whole page.. iOS 5 scraps the checkerboard but I've noticed giant black spots, which usually leads to Safari crashing. ICS uses magic. No checkerboard, not black spots, no lag. The GPU is given more stuff to handle in ICS. Still not full, but scrolling amd zooming is finally done right so I'm happy enough.
Please read this: http://www.ifans.com/forums/showthread.php?t=321342. The iPad 2 doesn't even have a bootrom exploit yet! Please research or something first!
Even though iPad 2 does not have a bootrom exploit yet, how about iPad 1? As well, why do we have to wait for the iDroid group? I'm sure we have enough people to do development cause theres like what over one million users on this forum.
I'm sure if the iPad 2's Bootrom was unlocked, we'd have Android CM up and running already. ICS would only be an update away. We would have freedom to use our device as we want!! Of course, this isn't happening.
Bootrom exploits aren't that simple. I assure you they're extremely difficult to find, and, mainly, exploit.