how to build the 2.x toolchain for CYGWIN

Discussion in 'iOS Development' started by stratocaster2006, Aug 11, 2008.

  1. stratocaster2006

    stratocaster2006 New Member

    Dec 26, 2007
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    Can someone make a How-To file for creation of the 2.0 toolchain (with Apple SDK´s) under CYGWIN please ???

    I have read the procedure by Saurik, but this is for Ubuntu or other full UNIX systems. I´m on Windows XP and use CYGWIN for 1.1.x development (I work on GUI updates for MobileCast), so I would like to get info for that environment.
  2. gojohnnyboi

    gojohnnyboi Well-Known Member

    Jan 25, 2008
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    It works just the same for cygwin. there may be some workarounds you have to pull, but until the NDA is lifted, there can be no binary toolchain installers like before. I've seen that it's almost harder to build the toolchain ( especially on windows with it's sh*tty supply of developer tools ), and on linux than to actually create the applications. If i were you I would stick with iphone-gcc for now, and then if/when the NDA is gone, wait for an installer. Even with a fairly skilled man it takes much much time to build it. I'm doing a little bit every day on linux, and after 3 days im a lil more than half done.

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