Flash iPhysics Levelpack Creator

Discussion in 'iOS Jailbreak & Cydia' started by Sunlis, Apr 5, 2008.

  1. Sunlis

    Sunlis New Member

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    OK, so after scouring the net, I was disappointed to discover that there are no iPhysics levelpack editors/creators that will run on a Mac.
    I also found another thread that mentioned someone who was working on a Flash one, but gave up on it. So, I've decided to give it a try.

    So far, it's basically only a drawing app, you can see it here if you'd like.
    What I was wondering, as someone who hasn't ever seen the Windows version(s), what else do I need to add?
    Note: I know I still need the ball, finish, and the variables like gravity and restitution.

    EDIT: Updated URL
  2. Ari.

    Ari. Active Member

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    oh cool, thanks cant wait to see more - mac users ftw

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  3. jord

    jord New Member

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    - start and end point markers
    - color / texture selections
    - pivot points
    - test mode to test the level right in the flash app before exporting

    Those are my thought.

    Good work so far man!
  4. swillard8

    swillard8 New Member

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    you need a background, plist editor, make the flash designer screen the size of the ipot screen.

    good work so far
  5. Sunlis

    Sunlis New Member

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    The designer screen, believe it or not, is actually the same size as the iPot screen. I think it just has a high density resoution.
    Background is easy to add, so I'm not worrying about that just yet.
    I forgot about pivot points, and the test mode is a good idea.
    And I already mentioned the start/end markers.
    What would the purpose of a plist editor be if I'm doing it all visually?

    Thanks for the tips guys! Back to work.

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  6. Sunlis

    Sunlis New Member

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    [Ew, double post, sorry XS]

    OK, so I'm going to try to put lots of updates online. Here's the page you can go to to check the progress. I also have an email listed there for suggestions.

    [link]

    I'm thinking about calling this "iPhlash", what do you guys think?
  7. BMANZZS

    BMANZZS New Member

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    Nononono... Don't do a creative name. Just call it iPhysics Lever Creator, so people know what it actually is. That's my suggestion. Oh, and change the link in your first post to version 1.1, or change http://sunlis.bravehost.com/iPhysicsFlash/editor.html to the default 1.1. =)

    Great job, though. Looks wonderful.
  8. tag009

    tag009 Member

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    thats awsome!
    good job, i cant wait until it gets further and we can publish levels

    iphlash is a good name for it
  9. Sunlis

    Sunlis New Member

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    OK, well maybe I'll nickname it iPhlash. You do have a good point though, it would be easier for people to find it if I referred to it as "Flash iPhysics Level Creator". In due time, I'll be able to call it "Flash iPhysics Levelpack Editor", because my final plans are to allow people to paste the .plist file code into the program, which will decode it and give you the WYSIWYG equivalent.

    As of now, I'm perfecting the drawing tools, working out some bugs. I also need to add a few, like the start/end points, gravity, background, etc. Once that is done, I will be working on the conversion into levelpack format XML.

    I think, in the early version, I will only provide the code for created levels, rather than compiling a file for the user. This means that the user will have to make their own "mylevelpack_level1.plist" in Wordpad or something, and paste it in.

    But yeah, I updated the link in the first post, to a directory page. Here's that link again [link].

    Thanks for the support guys! Keep it up to keep me going. lol ;-)
  10. plokiju

    plokiju New Member

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    so, can we publish them soon? You could probably upload them to H3X's open repo

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