Fish! A new iphone game

Discussion in 'iTunes App Store Games & Apps' started by jychong, Nov 23, 2008.

  1. jychong

    jychong New Member

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    Hello everybody,
    here is the release of my first iphone game called Fish!
    It's a combination of casual action with free style aquarium gameplay. It also features a 2D fluid dynamics engine which responds to tilting events on the iphone.

    Itunes link: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=297436859&mt=8

    The youtube video of some of the gameplay is here:
    http://www.youtube.com/watch?v=BBEGiQccO9I

    I appreciate all comments(good and bad). This is my first iphone app so I am rightly nervous. Comments on the game will be nice so I can improve on it. (Just comment on the video if you aren't going to buy it. No big deal. )

    thanks!
    Jiayi
  2. jhloa2

    jhloa2 Member

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    i think it looks pretty good! better than i could make

    Please Register or Log in to view images

    (im just starting to learn c)
  3. Anonymouslyanonymous

    Anonymouslyanonymous Member

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    Great job! Especially if it was your first app. lol the screenshot reminds me of spore.
  4. jychong

    jychong New Member

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    Thanks for taking a look at the game! I was actually pleasantly surprised at how powerful the floating point unit on the iphone was....
  5. dashwood03

    dashwood03 New Member

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    really nice.. it's better than the old ones. really improved.
  6. SkylarEC

    SkylarEC Super Moderator Emeritus Staff Member

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    Floating point is severely crippled. Xcode compiles the code as THUMB by default, for obvious reasons. You will need to set a couple of flags in your project information to have it compile as ARM for the full instruction set and to have the best possible floating point precision. Else, inaccuracies
  7. jychong

    jychong New Member

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    Yea that's what I am doing. I changed it to ARM during the build process and it helped a lot...

    - Jiayi

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