falling sand with new iPhysics engine

Discussion in 'iPhysics [old jailbreak version]' started by optikalefx, Jan 26, 2008.

  1. optikalefx

    optikalefx New Member

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    I know it was talked about already before open GL was used in iPhysics but you think theres a way to make the falling sand game in iPhysics? The one we have is slow and annoying, since iPhysics is so much faster now i thought it could handle it.
  2. Rawd

    Rawd New Member

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    You could try making a level with thousands of single pixel dynamics. With the editor available it would take months just to make the sand

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    Also, although it does run very fast now, I still think that if you put that many single pixel objects in there, it will still lag with this engine. Just my thoughts...
  3. berky93

    berky93 New Member

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    plus its fun to be able to draw sand and have them interact, and iphysica only supports drawing of 50 things.

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