Oh get over yourself. Just because everything you wanted wasn't in a mainly software focused conference doesn't mean you have to complain about it. The funny thing is, you called a GPU that is equal to the 9600GT crappy. I can run BF3 and Crysis 2 on it.
Just because that problem occurred on one phone doesn't mean it happens to all of android because I have never had any problems like that.
Sure, it can play BF3 and Crysis 2 at a low resolution. Try a resolution more than twice that of 1080p and you'd be lucky to get 10 fps on lowest settings in BF3 (at native res). Higher resolutions = more pixels to render = more pressure on your video card. Not to mention, the GT 650M only has 1GB of VRAM - which is drawing the line at 1080p on Battlefield 3. At a res more than double 1080p? Nope.avi
What are any of you even talking about? First of all, the GT 650M is an upper-mid range graphics card and it can handle most new games at higher settings. Of course, that won't happen on the new MBP because it comes with a very high res screen. Few desktop GPUs can handle games at that resolution, let alone mobile ones. A very high end mobile GPU would eat close to 100W under load, and that's a very unreasonable expectation when the MBP's GPU power profile should be closer to 30W under load. On a good note, the other 15" MBPs will kill games at their respective resolutions. Secondly, there isn't really any "major feature" missing from iOS. It was missing small, yet annoying, features like browser uploading, mail attachments, call options, turn-by-turn navigation, etc. Yes, Android has these, and iOS has them now too. I thought Passbook was pretty innovative, as a "new" feature. Android has Facebook integration, but it requires the actual FB app, and any action just redirects you to a post/upload window in the FB app. It's not as integrated as the iOS 6 one. Now I would agree that iOS is still missing some things. It needs quick settings from Notification Center, a better multitasking UI, and most importantly, a redesigned home-screen. So in that sense it was a little disappointing... Of course there is no new major product... iOS is still in beta... What else...yes Mountain Lion is a little lacking, but Snow Leopard and Lion have both been "small" updates in that sense... Lastly, Android is not "toyOS". I shouldn't have to explain why.
I'll agree with anyone that ever says that Android is buggy. I had an OG Droid (RIP, you poor thing) that was amazing at first, then it slowly started turning more and more into a bug-filled nightmare. The phone rebooted all the time for no reason, froze even more than it rebooted, and just generally became unusable. And the same thing has happened to nearly every other Android phone I've come into contact with. Not to mention there's a possibility of bricking your phone with OTA updates (that actually just recently happened to my friend, courtesy of HTC and Google).
I was looking forward most to Mountain Lion as that's the only item that's within my budget right now. $20 for over 200 features is a great upgrade. Especially since I saw I could potentially use some of those features like Notification Center and better iCloud integration in my day-day work.
On the other hand, phones like the Galaxy S II and III, HTC One X, etc are all smoother or as smooth as iOS and are incredibly quick and stable. Just look it up on YouTube or XDADev. My Samsung Galaxy S II running Android Ice Cream Sandwich 4.0.3 beats my 3rd generation iPad in loading heavy websites like Engadget, iFans, xda-devs, etc. They both are extremely smooth when it comes to scrolling and zooming in/and out (stock browsers on both; ICS Browser and Safari; 16GB WiFi 3rd gen iPad running iOS 5.1.1)
Only reason I'll upgrade is for better graphic performance. Apple finally updated their drivers and software for OpenGL and will have better performance. If only it didn't cost $20.