Debugging Apps on device?

Discussion in 'iOS Development' started by TookTheDaysForPagent, Feb 3, 2009.

  1. TookTheDaysForPagent

    TookTheDaysForPagent Banned

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    Without paying? I've tried 2 different tutorials, and either it didn't work or I got "*appname* could not be opened."

    Running 2.2.
  2. fear_2670

    fear_2670 Banned

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    I'm assuming cracked apps, which is against the rules.
  3. TookTheDaysForPagent

    TookTheDaysForPagent Banned

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    I was waiting for someone to say that. No, I'm not that dumb. I obviously know how to do that, I just want to debug my app on my device. ._.;
  4. SkylarEC

    SkylarEC Super Moderator Emeritus Staff Member

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    Just compile for the device. Under products in xcode, right click on the app and click on "Reveal in Finder." When the finder window opens up, right click on the .app and select "Show Package Contents," or whatever it's called. When the new window opens up, delete the CodeSigning folder and file as well as the MobileProvisioning file. Copy the file to your device and run ldid on it.

    Or better yet, pay the $99 and don't worry about it.
  5. TookTheDaysForPagent

    TookTheDaysForPagent Banned

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    There is no MobileProvisioning file. o.o
  6. gojohnnyboi

    gojohnnyboi Well-Known Member

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    not sure, but i think provisioning file is only copied to the app in a distribution build. (im no expert though, as i haven't payed that much attention to that)

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