Can I run Left 4 Dead?

Discussion in 'Console & PC Gaming' started by imranh101, Oct 31, 2009.

  1. imranh101

    imranh101 Active Member

    Joined:
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    Messages:
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    Device:
    iPad w/ 3G
    Do you guys know if I can run Left 4 Dead? My processor doesn't meet specs but maybe ram and vid card can somehow make up for it? On low settings?
    Here's my specs...
    Code:
    ------------------
    System Information
    ------------------
    Time of this report: 10/11/2009, 18:41:51
           Machine name: YOUR-136CB15392
       Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
               Language: English (Regional Setting: English)
    System Manufacturer: powerspec4.1a
           System Model: PS6340
                   BIOS: Phoenix - AwardBIOS v6.00PG
              Processor: AMD Sempron(tm)   3000+,  MMX,  3DNow, ~2.0GHz
                 Memory: 1472MB RAM
              Page File: 424MB used, 1572MB available
            Windows Dir: C:\WINDOWS
        DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
         DxDiag Version: 5.03.2600.5512 32bit Unicode
    
    ------------
    DxDiag Notes
    ------------
      DirectX Files Tab: No problems found.
          Display Tab 1: No problems found.
            Sound Tab 1: No problems found.
              Music Tab: No problems found.
              Input Tab: No problems found.
            Network Tab: No problems found.
    
    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D:    0/4 (n/a)
    DirectDraw:  0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay:  0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow:  0/6 (retail)
    
    ---------------
    Display Devices
    ---------------
            Card name: NVIDIA GeForce 8400 GS   
         Manufacturer: NVIDIA
            Chip type: GeForce 8400 GS
             DAC type: Integrated RAMDAC
           Device Key: Enum\PCI\VEN_10DE&DEV_06E4&SUBSYS_0A5E19F1&REV_A1
       Display Memory: 512.0 MB
         Current Mode: 1280 x 1024 (32 bit) (75Hz)
              Monitor: Plug and Play Monitor
      Monitor Max Res: 1600,1200
          Driver Name: nv4_disp.dll
       Driver Version: 6.14.0011.9062 (English)
          DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
     Driver Date/Size: 8/17/2009 00:57:00, 5845760 bytes
          WHQL Logo'd: Yes
      WHQL Date Stamp: n/a
                  VDD: n/a
             Mini VDD: nv4_mini.sys
        Mini VDD Date: 8/17/2009 00:57:00, 7729568 bytes
    Device Identifier: {D7B71E3E-45A4-11CF-2759-552A00C2CB35}
            Vendor ID: 0x10DE
            Device ID: 0x06E4
            SubSys ID: 0x0A5E19F1
          Revision ID: 0x00A1
          Revision ID: 0x00A1
          Video Accel: ModeMPEG2_C ModeMPEG2_D 
     Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
                       {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive 
                       {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch 
             Registry: OK
         DDraw Status: Enabled
           D3D Status: Enabled
           AGP Status: Enabled
    DDraw Test Result: Not run
     D3D7 Test Result: Not run
     D3D8 Test Result: Not run
     D3D9 Test Result: Not run
    Please, say yes without lieing D:
  2. Led

    Led Banned

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    try canyourunit.com but I'd say yes.
  3. KevN

    KevN Member

    Joined:
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    Device:
    iPhone 3GS (White)
    With a 8400 GS? You could barely run HL2.
  4. imranh101

    imranh101 Active Member

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    Device:
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    Excuse me, but with my 8400 GS I run HL2 DM on med settings, TF2 on full settings, and CSS on full settings. Its not a PoS
  5. Led

    Led Banned

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    I can run HL2 on a 950 gma. I'm pretty sure he could run HL2.
  6. ~raF

    ~raF Member

    Joined:
    Apr 29, 2009
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    Device:
    2G iPod touch
    yes you'll be able. canyourunit will say the same

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