OpenEmu: An Open Source Multi-Console OS X Emulator

OpenEmu

Nintendo might be unwilling to extend its game lineup to competing platforms, but that hasn’t stopped a few tech-savvy users from doing it themselves. First, it was well-known iOS developer ZodTTD that returned to the scene with his gpSPhone 8 emulator for playing Gameboy Advance games on iPhone, iPad and iPod touch. Now, we take a look at the upcoming OpenEmu software for OS X.

OpenEmu is an open source, beautifully designed engine that allows you to emulate several popular gaming consoles on Mac. Upon public release, the emulator will support the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), Sega Genesis, Gameboy, Gameboy Color, Gameboy Advance, Game Gear and more. Additional systems like Atari, N64, Nintendo DS and Sony PlayStation will be added thereafter. 

Open Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game-engine plugins, this means Open Emu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

The emulator is currently only available as a private beta, although users can compile the source themselves by following this guide. Pro tip: you’ll need a Mac and Xcode. In the meantime, watch the demonstration video below and try to control your excitement. A public release is inching closer. Follow the OpenEmu team on Twitter and GitHub for further information.

Sources: MacRumors, MacStories | Thanks, Half-Life!

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