Is a new-look design for iOS 7 what really matters for Apple? Maggie Hendrie, the Chair of Interaction Design at Pasadena, CA’s Art Center, doesn’t think so.
“The very fact that we’re talking about who’s going to design the icons, who’s going to design the applications and the operating system is a little bit of a concern. Because that’s not innovative,” she explains. ”What I’m interested in is not so much what they’re going to do about skeuomorphism, and those awful leather book pieces and daily planners, but a couple things that Apple didn’t hit the ground running. Like for today, Wii and Microsoft own gestural.”
Almost all of the talk surrounding iOS 7 has been about its appearance and the move away from Forstall’s “skeuomorphic” design language. We must remember, though, that Apple is moving developers over from the OS X department to get iOS 7 finished. Apple wouldn’t need those hands on deck unless iOS had some big changes in store–something a little (or a lot) more than just a facelift. Also, let’s not forget that Jony Ive isn’t technically in charge of graphics design. He’s in charge of all human interface at Apple. What kind of revolutionary changes could he be bringing to iOS that we haven’t yet considered?