Minecraft: Pocket Edition to Receive Chests, Beds, Creepers, TNT and more in 0.4.0 Update

Mojang, creators of the world-famous PC game Minecraft announced via their official blog today that the 0.4.0 update for Minecraft: Pocket Edition has been submitted to the iOS App store. The game is scheduled to continue striving to be more like its PC counterpart by introducing many fan-favorite features that have defined the game since release. Some of the much-anticipated new features included in the next update are chests, beds, creepers, TNT, various food items, and trap doors. Don’t be too worried about the game getting harder, though, because although Mojang did finally add creepers and TNT, they have also made day longer and made monsters spawn in smaller groups.

Minecraft: Pocket Edition started off as a bare-bones version of Minecraft, but Mojang says it will continue to evolve, allowing it to be a more fun and enjoyable port of the original.  It can purchased on the iOS App store and Google Play for $6.99 and if you want to try it first, lite versions are available on both stores. As always, make sure to check out our own Minecraft forum section here on iFans for seeds, servers, and more. Follow after the break for the entire changelog for Minecraft 0.4.0, which is scheduled to release “mid-September.”

New features:

  • Chests to store items
  • Beds to skip night and setting your spawn point
  • Creepers!
  • TNT, and flint and steel to ignite
  • Food items added: apples, bread, mushroom soup, beef, chicken and pork
  • Added recipes: wool from string, green wool and stone bricks
  • Added a Peaceful Mode option for survival mode without monsters
  • Added wheat, seeds and hoe
  • Added moss stone, redstone ore and white wool to creative inventory
  • Added trap door
  • Red dye can be obtained by cooking red mushroom
  • Added several more dyes (combined from primary dyes)
  • Zombies now drop feathers

Tweaks:

  • Made the day longer
  • Limited the total number of a given monster type
  • When using an item, the player’s movement speed is decreased

Bug fixes:

  • Monsters could spawn indoors
  • Added fall damage for clients
  • Players could knock each other far away
  • Incorrect bow rendering in 3rd person view
  • Missing particles after critical arrows
  • Stairs reverted back to their basic blocks when destroyed
  • Charging the bow could destroy certain blocks (flowers, torches), or interact with blocks
  • The game crashed if player was killed while having the bow charged
  • Connecting players could die in creative mode
  • Dark leaves sometimes had workbench texture
  • Wrong crafting table size for Xperia Play
  • Bow didn’t take damage when used
  • Non-dark brown tree trunks are now added back to the game (you may need to start a new world as host)
  • Destroying a door could leave half a door
  • Missing spider death sound on iOS

[Mojang]

 

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