Sometimes, the gaming experience on iOS can be difficult when the game involves an excessive amount of swiping, tapping, and other multi-touch gestures. While accessories such as Ten One Design’s Fling joystick have attempted to combat this problem, 60beat’s new GamePad controller for the iPhone, iPod touch, and iPad probably does so best.
The gaming controller, reminiscent of those for the Xbox 360 and PlayStation 3, consists of four shoulder buttons, two joysticks, numeric and directional pads, ‘start’ and ‘select’ buttons, and a mode toggle switch. It works with the iPhone 4 and iPhone 4S, iPad and iPad 2, and the iPod touch 4G.
The GamePad ($50) does not require batteries, as it plugs into an iOS device’s headphone jack with a four foot cable that is included. Fortunately, 60beat also includes an audio splitter with the GamePad so that you can continue listening to music while using the gaming pad; on the downside, the controller is currently compatible with just two App Store titles, Bugdom 2 and Aftermath. The GamePad won’t be a truly great accessory until it is adopted by more game publishers in the App Store; according to 60beat, it will add a full collection of compatible games to its website in February 2012.