Apps By Smudges

To demonstrate the wide variety of interface designs that developers can implement on touch-screen applications, George Kokkinidis wiped down his iPad’s screen and proceeded to use different applications for a short period of time, photographing the artfully-smudged result.

Not being restricted to physical controls opens a huge range of possibilities, and while analog sticks might be better for a first person shooter, it’s hard to dispute the benefit of a massive touch screen.

Hit the source for the full set.

[Design Language]

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