Papa Sangre is a video game with no video. It’s a first-person thriller, done entirely in audio by an award-winning team of game designers, musicians, sound designers and developers. We’ve created an entire world using the first ever real-time 3D audio engine implemented on a handheld device. Which was BLOODY HARD.
The object of the game is to “save the soul of someone you love” by escaping Papa Sangre’s palace without getting eaten. The description is vague on how the game is controlled, but I assume it is by tilt or touch gestures.
It’s an interesting concept, and if the early reviews are any indication, Papa Sangre is actually very impressive. It’s hard to justify spending $6.99 on something this strange, so the developers would be wise to lower the price or at least offer a demo.
The game has some stiff minimum requirements (3GS+), which seems unusual for a game that doesn’t even have graphics, but it is telling of the game’s powerful audio effects. If you have ever listened to RadioLab, you know how mesmerizing audio can be—if done right, it can be more immersive than any videogame.